Update avatar

Upload a user avatar image for an account.

The image will be normalized to 512x512 PNG format and stored separately from automatically discovered logos. User-uploaded avatars take precedence over enriched avatars at read time.

This endpoint only accepts accountID values for the uniqueID parameter.

To access this endpoint using an access token you'll need to specify the /accounts.write scope.

PUT
/avatars/{uniqueID}
curl -X PUT "https://api.moov.io/avatars/{uniqueID}" \
  -H "Authorization: Bearer {token}" \
  -H "X-Moov-Version: v2026.07.00" \
  -F "file=@/path/to/file"
mc, _ := moov.NewClient()

var accountID string
image, _ := os.Open("/path/to/image.png")

mc.UploadAvatar(ctx, accountID, image)
import { Moov } from "@moovio/sdk";
import { openAsBlob } from "node:fs";

const moov = new Moov();

async function run() {
  const result = await moov.avatars.upload({
    username: "",
  }, {
    uniqueID: "<id>",
    avatarUploadRequest: {
      file: await openAsBlob("example.file"),
    },
  });

  console.log(result);
}

run();
declare(strict_types=1);

require 'vendor/autoload.php';

use Moov\MoovPhp;
use Moov\MoovPhp\Models\Components;
use Moov\MoovPhp\Models\Operations;

$sdk = MoovPhp\Moov::builder()->build();

$avatarUploadRequest = new Components\AvatarUploadRequest(
    file: new Components\AvatarUploadRequestFile(
        fileName: 'example.file',
        content: file_get_contents('example.file');,
    ),
);
$requestSecurity = new Operations\UploadAvatarSecurity(
    username: '',
);

$response = $sdk->avatars->upload(
    security: $requestSecurity,
    uniqueID: '<id>',
    avatarUploadRequest: $avatarUploadRequest

);

if ($response->statusCode === 200) {
    // handle response
}
package hello.world;

import io.moov.sdk.Moov;
import io.moov.sdk.models.components.AvatarUploadRequest;
import io.moov.sdk.models.components.AvatarUploadRequestFile;
import io.moov.sdk.models.errors.GenericError;
import io.moov.sdk.models.operations.UploadAvatarResponse;
import io.moov.sdk.models.operations.UploadAvatarSecurity;
import io.moov.sdk.utils.Utils;
import java.io.FileInputStream;
import java.lang.Exception;

public class Application {

    public static void main(String[] args) throws GenericError, Exception {

        Moov sdk = Moov.builder()
            .build();

        UploadAvatarResponse res = sdk.avatars().upload()
                .security(UploadAvatarSecurity.builder()
                    .username("")
                    .build())
                .uniqueID("<id>")
                .avatarUploadRequest(AvatarUploadRequest.builder()
                    .file(AvatarUploadRequestFile.builder()
                        .fileName("example.file")
                        .content(Utils.readBytesAndClose(new FileInputStream("example.file")))
                        .build())
                    .build())
                .call();

    }
}
from moovio_sdk import Moov
from moovio_sdk.models import operations


with Moov() as moov:

    res = moov.avatars.upload(security=operations.UploadAvatarSecurity(
        username="",
    ), unique_id="<id>", file={
        "file_name": "example.file",
        "content": open("example.file", "rb"),
    })

    # Handle response
    print(res)
require 'moov_ruby'

Models = ::Moov::Models
s = ::Moov::Client.new
res = s.avatars.upload(security: Models::Operations::UploadAvatarSecurity.new(
  basic_auth: Models::Components::SchemeBasicAuth.new(
    username: '',
    password: ''
  )
), unique_id: '<id>', avatar_upload_request: Models::Components::AvatarUploadRequest.new(
  file: Models::Components::AvatarUploadRequestFile.new(
    file_name: 'example.file',
    content: File.binread('example.file')
  )
))

if res.status_code == 200
  # handle response
end
using Moov.Sdk;
using Moov.Sdk.Models.Components;
using Moov.Sdk.Models.Requests;

var sdk = new MoovClient();

var res = await sdk.Avatars.UploadAsync(
    security: new UploadAvatarSecurity() {
        BasicAuth = new SchemeBasicAuth() {
            Username = "",
            Password = "",
        },
    },
    uniqueID: "<id>",
    body: new AvatarUploadRequest() {
        File = new AvatarUploadRequestFile() {
            FileName = "example.file",
            Content = System.IO.File.ReadAllBytes("example.file"),
        },
    }
);

// handle response
The request completed successfully, but there is no content to return.

x-request-id

string required
A unique identifier used to trace requests.
The server could not understand the request due to invalid syntax.
application/json
{
  "error": "string"
}

x-request-id

string required
A unique identifier used to trace requests.
The request contained missing or expired authentication.

x-request-id

string required
A unique identifier used to trace requests.
The user is not authorized to make the request.

x-request-id

string required
A unique identifier used to trace requests.
The requested resource was not found.

x-request-id

string required
A unique identifier used to trace requests.
The request payload is larger than the server is willing or able to process.

x-request-id

string required
A unique identifier used to trace requests.
The media type of the request payload is not supported.

x-request-id

string required
A unique identifier used to trace requests.
Request was refused due to rate limiting.

x-request-id

string required
A unique identifier used to trace requests.
The request failed due to an unexpected error.

x-request-id

string required
A unique identifier used to trace requests.
The request failed because a downstream service failed to respond.

x-request-id

string required
A unique identifier used to trace requests.

Headers

X-Moov-Version

string
Set this header to v2026.07.00 to use the API described in this specification. When omitted, the server defaults to v2024.01.00, which may not match the behavior documented here.
Possible values: v2026.07.00

Path parameters

uniqueID

string required
The accountID to upload the avatar for. Only accountID values are accepted for writes.

Body

multipart/form-data

file

string<binary> required
A JPEG, PNG, or WebP image file to upload as an avatar.